Add Road

From TMCWiki
Jump to: navigation, search

Edit menuAddRoad.png

Toolbar Edit

Clicking this button will make a new road appear at the bottom of the list in the data tree.

The new road's name will always be 'New Road'.

Clicking on it will display the road's information window in the box beneath the data tree.

Road Information

The dropdwon list General contains 5 items that need to be filled in:

Linear Subtype (chosen from a dropdown list):

This categoization helps order the individual pieces of road into hierarchical groups. This makes it easier to filter the roads later.

Choose the group this piece of road belongs to by double clicking on the space to the right of 'Linear Subtype' and then on the corresponding group.

Each group conatins one or more sub-categorizations (like 1st to 3rd class road). Clicking on one of these subgroups closes all the dropdown menus.

The remaining information needs to be entered manually:

Road name: The name of this road.

Road number: The number of this road.

First name: The name of the location or intersection where this road starts.

Second name: The name of the location or intersection where this road ends.

AddNewRoad.png LinearSubtype.png

Further Steps

To display the road on the map it requires points that now need to be added. This can be done by:

Adding a point

Coppying an existing point

→ If the road has a unique name: by searching the road in Custom Layers


If you know that your road will have a large amount of points, you can also add a segment .

Segmenting the road will give a better overview when dealing with a large number of points.

Any single road or segment should not contain more than about 50 points.

So if a road contains 60 points, it should be segmented into segments that individually contain less than 50 points.